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Impact & Scenario Unity Developer (002005) in London at Inmarsat

Date Posted: 5/24/2018

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Job Description

Primary Role Purpose

The Global Government business unit is leading the development of iMPACT!, which is revolutionising the sales process by using disruptive technologies to create an immersive, engaging simulation environment.  The iMPACT! suite consists of 2D, 3D and VR technologies primarily using the Unity game engine which are used to engage with customers by allowing them to understand Inmarsat products using simulations.  This facility has successfully completed its first phase of development and, following the positive reception by key players in the satellite communication community, it has been included as a key component of a future pan-European governmental satellite capacity management capability (GovSatCom).  Consequently, we need to expand the team to meet the emerging needs of the facility.

The successful candidate will contribute to and manage content creation of scenarios and demonstrations, working under the guidance of the iMPACT! and GovSatCom managers. The successful candidate will be a key player in the future GovSatCom programme, mediating the iMPACT! capabilities in development and the GovSatCom programme objectives. 

The candidate will join a small, dynamic team with an approved budget and drive from the CEO, managed by the Strategy and Innovation team within the Global Government Business Unit.

This role presents a unique opportunity to work in a small team developing simulations of real life scenarios where satellite communications play a vital role in safety of life or successful execution of government and military missions. The candidate will apply skills learned in gaming environments to capture and visualise complex systems and scenarios and present them interactively, using advanced technologies, to promote Inmarsat's “digital agenda”.

Job Requirements

Job Requirements

Key Responsibilities

  • Work within the GovSatCom team to develop scenarios and simulations that will then be used within the iMPACT! suite
  • Participate in the evaluation of the latest technologies and products to ensure Inmarsat is at the forefront of digital technologies
  • Provide technical input and support in the development, implementation and running of state of the art audio / visual and immersive systems
  • Engage in weekly SPRINT meetings to ensure the development is completed on time and to the required quality


Knowledge and Skill requirements

  • Mandatory skills:
    • Unity and C#
    • 3D modelling
    • Graphical design
  • Desirable skills:
    • Virtual reality
    • Familiarity with Adobe Photoshop and Illustrator
    • Agile development

Knowledge of satellite communication networks / government deployed communications, or a strong desire and aptitude to learn the dynamics of military and government deployments and communications needs and architectures.  It is likely this skill will be sourced from academic studies (e.g. communications modules at degree level) but other examples will be considered.

This role would suite a strong, creative, self-motivated person with demonstrable skills in game, application or simulation development. The successful candidate needs to be comfortable in creating innovative solutions and not be afraid to being disruptive and creative, challenging conventional approaches.

Experience in Unity is essential, exposure to 4D simulations and communication systems such as STK would be beneficial. As the outputs will leverage all aspects of advanced immersive experience technologies, experience with such immersive environments including VR development is desirable. The candidate will be required to demonstrate successful projects, developments or applications they have created.

The candidate needs to be fully conversant in English and be competent with MS Office (or similar).


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